I’m a 3D Environment Artist from Hyderabad, India, passionate about creating realistic environments, architectural scenes, and game-ready assets. I specialize in environment modeling, prop modeling, texturing, lighting, and rendering using Autodesk Maya, Photoshop, and After Effects.
My portfolio focuses on detailed outdoor environments, bridges, buildings, and landscape projects while continuously improving my skills in the 3D animation and VFX pipeline. I enjoy transforming concepts into immersive, visually appealing worlds for games, films, and cinematic projects.
I’m actively seeking opportunities as a Junior 3D Environment Artist where I can contribute, learn, and grow within a professional game or VFX studio.